The Myth of “Getting Really Good”
LEARN SOMETHING NEW
I want to help my fellow game developers bring their careers to the next level.
I write about life, the industry, and how to better yourself so that you become more successful.
Let me know what other topics you want to see covered, and how I can help!
I've also written a book that you can purchase on Amazon!
Game Audio Purgatory
Why just "getting good" isn't enough for a career in game audio
Why One Habit Can Give You a Great Sound Design Career
How to Charge for Your Sound Design Work
How to Find Game Audio Gigs (Especially In a Small Town)
The Four Seasons Method: Know Exactly How to Spend Your Time
Why You Don't Need to Live in a Big City to Work in Game Audio (And Why You Do)
The Visibility Cloak Method: How Composers Can Find Work
Working on Hollywood‘s Biggest Movies with Jason Poss
Mental Health, the Myth of Talent, and Impostor Syndrome with Sydney Kjerstad of Smart Game Piano
From Punk Rocker to Mixing Engineer with Jason LaRocca
Working in Games & Film, Being Rejected, and Helping Others with Austin Wintory
Loving Our Work, Self-Care, and Recording The World with Melissa Pons
Saying "No", Choosing Clients, and Building New Skills with Disasterpeace
Why the Demo Reel Trap Holds Most People Back (And How to Avoid It)
Lost Out on a Project? There Will be More and There Will be Better
Why you shouldn't bother with sites like Upwork (and why you should)
Why You MUST Share Your Work
How to "Make It" as an Artist